--- Tutorial ---

When a visitor comes to the cafe, click on him to find out what dish you need to cook.

Then go to the kitchen by clicking on the arrow in the lower right corner.

*Click* on the icon of the book "Book of Recipes" in it you will find out what ingredients will be needed for cooking. (Repeated clicking on the book removes the book).

*Click* on the refrigerator and get all the ingredients

Always put on a dividing board and cut (*Click* on the cut highlight to enlarge the process)

Then add the ingredients to the pan (*Tap* on the area of the pan to speed up the cooking process).

When the dish is ready, *Click* on the icon of this order, which is located in the upper left part of the kitchen, after which the guest will receive his dish, and you will receive your money.

StatusReleased
PlatformsHTML5
Rating
Rated 2.5 out of 5 stars
(2 total ratings)
AuthorsEmpyupyu, Nemirt, Lila_Hermelin
GenreSimulation
Made withUnity
TagsCasual, Clicker, Cute, Food, Idle, My First Game Jam, Point & Click, Time Travel, Working Simulator

Comments

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(+3)


I really enjoy this game. The lighthearted mood to it. It's a nice way to unwind after a hard day of work.  I think I broke the game. Maybe put in some code where if the numbers get negative somehow it automatically changes them back to positive. Every time I click it just gets to be a bigger negative number, which makes sense, I'm deducting time from a negative number. But it doesn't tic down or move. It's just stuck there unless I click and get even further from zero. It seems to have happened because I was cooking too fast but I'm not sure. Like I put a new one in while taking an old chopped item out at sort of the same time.

(1 edit) (+2)

Very buggy. Items get stuck and can't be moved, cluttering the view. Sometimes ingredients get stuck on the chopping board and can't be cut or removed, but they react to dragging "a little bit".
Also how to get rid of the poop?

Also there is nothing idle about it, so adding the idle tag feels inappropriate.

(+1)

Hello! This is our preview version of which was given as little time as possible within the framework of the game jam. In the future, you will change your mind, because we will iterate the project, add a new "Warehouse" scene, to replenish food supplies in the refrigerator (now they are endless), fix the main cooking mechanics, which unfortunately turned out to be a bug, add a balance of recipe costs, and most the main thing is to connect saving progress. Thanks for your comment and have a nice day

Sounds good. Good luck. If the stuck-items bugs get fixed, this could become quite an interesting game.

Found some kind of bug, had chopped carrots and left them on the cutting board, then dropped the potato to chop.  Moved the carrots in the middle of that sequence and while not sure of the timing, caused the counter to get beyond 0 to negative numbers.

I had this too! I like to think that the bug forces us to dice the veggies julienne style :D